

If you manage to use stairs properly to build on multiple levels, the distance shouldnt be that far to affect anything, but theoretically, yes.It would be troublesome if you built one huge ass corridor with all rooms on the same level spread 500 tiles apart. However, if you have those 4 rooms on each of 5 Y levels, you have plenty of rooms for everything without much walking if you build a staircase right in the middle. The drawback for this is increased walking distance, as you already guessed. That way, you can easily make the rooms "deeper" by digging out more walls later.

It needs to be placed ADJACENT to a land tile (so gnomes can access it) and anywhere on the Y axis above a water tile (so that it can access water from below). Last note, the placement of the well is very important. But I think you'll find that out yourself If they dont, check whether you have enough stone and wood and whether there are gnomes that are able to do these jobs.įor the barrels, you need an additional workshop, the carpenter. Check back on the workshops to see whether they still build stuff. Also you can store the booze anywhere you want, whereas the gnomes always need to walk to the well.įor planks you need a sawmill : Build -> Workshop -> Wood -> Sawmillįor blocks you need a stonecutter : Build -> Workshop -> Stone -> StonecutterĪfter that, you should be good to go for a well if you have two gnomes that can do those jobs. As you can see,the well demands way less ressources and is build faster, whereas the distillery will take you a bit longer, but in the end is very important to build eventually as it will satisfy the gnomes more. As these games usually tend to have them, you need to get some prerequisites to build more complicated stuff.
